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Anime.js

A lightweight JavaScript engine for animating anything on the web

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3.8MB · 21,142px tall · uses DIN, Mono

Industry

Devtools

Style

Minimal, Typographic, Scroll Animation

Stage

Private

Built with

Custom

Anime.js Open Graph preview

About the site

Anime.js is an open-source JavaScript library for animating DOM properties, SVG paths, CSS transforms, and JS objects through one compact, chainable API. Fittingly, the homepage is itself a demo reel: each feature section, from the Timeline API to Scroll Observer and Draggable, runs a small live animation beside the code that builds it. Bold, oversized headlines anchor each section while body copy and monospace code stay understated, so the motion is the interface. A strong reference for docs-as-marketing sites in the devtools space.

How this page sells

For front-end developers choosing an animation library: the page is built with the library, so every screen is a working demo.

Primary navigation

  • Docs
  • Easings
  • Learn
  • Sponsor
  1. 'All-in-one animation engine.' next to a glowing, live-animated dial. Where a Sign up button would go, there's a copyable `npm i animejs` chip, and the nav's only coloured button is a red Sponsor.

    Why it converts: For a library, converting means installing. Putting the install command in the main button slot removes every step between 'this looks good' and trying it.

  2. A scroll-driven technical drawing of an engine pulling apart, each part labelled with a module: timeline, stagger, svg, spring, draggable, scroll, scope.

    Why it converts: The site animates its own pitch, so every scroll is a live proof of the product, and the parts diagram makes 'all-in-one' read as engineered rather than bloated.

  3. A 'Bundle size' meter drops from 27.13 KB to 11.50 KB as modules switch off, under the line 'only import the parts you need'.

    Why it converts: Weight is the first objection a developer raises against an all-in-one library. A number they can watch shrink answers it before they open the docs.

  4. Eight full-screen features, each titled in its own colour (Intuitive API, Scroll Observer, SVG toolset, Springs and draggable, Runs like clockwork…) with a running example and a one-line promise.

    Why it converts: Each screen answers one 'can it do X?' question a developer arrives with, using a working example instead of a claim, which is what decides a library install.

  5. The hero dial returns with a 'Funding goal 13%' bar, a row of backer avatars and 'Support the project, become a sponsor', beside the current sponsor's logo.

    Why it converts: An open-source project can't sell a plan, so it sells belonging. A visible goal with real backers' faces makes sponsoring feel like joining a group, not donating into a void.

  6. A grid of doc entry points (Getting started, Timer, Animation, Timeline, Draggable, SVG, Easings) with the same colour dots as the feature screens, then a newsletter field.

    Why it converts: Whatever convinced the reader has a direct link to its docs page, so the next click is learning it rather than searching for it.

Anime.js landing page hero

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